Destiny 2: Curse of Osiris is a decent expansion but no game-changer (yet)

It’s been barely a month since Destiny 2 launched on PC, but it’s been nearly three for the reason that console variations hit. Thanks to that awkward bit of timing, the primary expansion is already right here: Curse of Osiris launched yesterday, bringing with it a new mini-campaign, a new planet to discover (Mercury), a new stage cap, and a complete host of quality-of-life tweaks.

Fresh off our review of Destiny 2’s base game, I dove again in with my Titan to take a look at the expansion content material. I haven’t accomplished the brand new raid subsection but nor spent a lot time within the player-versus-player Crucible modes, but I’ve completed up the marketing campaign (corresponding to there is) and spent a while tooling across the solar’s closest neighbor.

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